Showing posts with label Tiny d6. Show all posts
Showing posts with label Tiny d6. Show all posts

Monday, February 8, 2021

My TOP 5 Zine Quest 3 Projects FOR NOW

Zine Quest 3 is the third edition of Kickstarter's RPG event showcasing small RPG projects in the shape of zines, and is going strong with hundreds of cool brand new mini-games and supplements for existing RPGs.



I'm in there too with Lands of Legends, the OSR six-zine set I've concocted together with my good friend Mauro Longo.

So many projects, in fact, that it's hard to figure out what are the coolest offerings. So here's my personal TOP 5 of ZQ3 projects FOR NOW, and in no particular order. More and more projects are coming in the next days, until the end of February,  so a second round will surely be in order!

The Lair of the Manticore

A Micro-Dungeon Adventure and mini-campaign setting for several systems: Savage Worlds, 5e, Swords & Wizardry, and Tiny D6. 

This one by Frank Turfler Jr. is an obvious choice for me: an old school dungeon, with stats for THREE of my favorite rulesets!

It also features several interesting stretch goals, including an amazing old style character sheet!


The Many Crypts of Lady Ingrade

A series of Old School dungeon adventures by Gothridge Manor, (with stats for Old School Essentials), focused on Lady Ingrade's crypts: the lady feared a filthy group of adventurers would violate her in death, so she compulsively built crypts to lure in tomb raiders and dispatch them with deadly traps and creatures.
Bonus points: maps are drawn by Rob Conley!



A solo journaling rpg about creating rituals you don't actually believe in, for the sake of your community. This one struck me immediately because of the parallelisms with one of my favorite Spanish novels: San Manuel Bueno Martir. This one launches on Feb the 10th, but I was so intrigued by the theme I contacted the creator Alberto Furlan to get to know more about it, and can't wait to pledge!




A tabletop role playing game with minimalist art, where you play a mech pilot and mix-and-match parts to build your own mech and fend off invading alien forces. I love mechs, and simple games, this looks perfect!





An original single-player roleplaying/strategy game about infiltration, espionage, and careful use of resources. The game begins as you, an operative of D.I.C.E (The Department of Infiltration and Covert Extraction), parachute down onto the roof of the Royal Flush Corporation headquarters; a 52-story skyscraper (represented by the deck of cards) that has been taken over by an unknown terrorist organization. I LOVE games that create content using cards!



And then there's my thing: Lands of Legends!

A set of 5+1 Old School zines packed with tables to create and run sandbox/open world campaigns!

It's just hit 100+ backers and is 500%+ funded and racing through stretch goals to fill up the sixth Companion zine with awesome tools, check it out!



New projects pop up everyday, so I'll surely post more soon!

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