For Coin and Blood Second Edition is currently crowdfunding on Kickstarter.
The project has already been funded, and the campaign goal achieved, with almost 600 backers and still four days before the campaign ends.
So what is it? For Coin and Blood is a grim old school fantasy game designed by Alan Bahr (with several contributions by other authors) where tropes are turned upside down as players take on the roles of the bad guys. The really BAD guys. Cutthroats, cult leaders, assassins, necromancers, and so on. You get to play the villains, in short!
Seriously, these are the classes available: Assassin, Blackguard, Cutpurse, Diabolist, Executioner, Knight, Machiavellian, Magus, Priest, Sellsword, and Witch Hunter.
The game features a solid old school ruleset, with a few modern mechanics. Most rules are the type you may expect in any BX/OE retro-clone: no skill list, just six core attributes, for example. But there's also room for an Advantage/Disadvantage mechanic, and things like class-based melee damage. And since the game is about villains, characters have an Infamy score, and there are rules for gangs and organizations.
This is a second edition as the game has been expanded and streamlined, with extra options and better editing, and more art, and the crowdfunding campaign's only goal is to make an offset print run, so this you won't find the usual, endless lists of backer options, stretch goals, and add-ons.
I've had the opportunity of reading the pdf before release (because yes, the game is ready and the funds are only needed for the print run) and I must admit I find the rules intriguing and, strangely enough, fresh.
The book is a complete game so it also includes spells, monsters, and magic items. These I found particularly delightful, with wonders such as the Belt of Oppression, the Blade of Hero's Bane and the Rod of Rebellion.
The final section is The Port of Perchoir du Corbeau, a 15 pages city setting written by the well known freelance writer Darren W. Pearce!
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